United States Boomerang Association
Boomerang Competition Rules 2007


Boomerang Safety-Forward-Definitions-Tournament Organization-Official (Judge) Obligations-Contestant Obligations-Contestant Rights-Tournament Details-Intentional Interference-Protests-Timing-Scoring-Records-Individual Events-Team Events-Super Novice Events-Figures-USBA Tournament Sanctioning Request

Download in .pdf format

 

 

Boomerang Competition Regulations


2007


Table of Contents

 

1......... Boomerang Safety

 

2......... Forward

 

3......... Definitions

 

4......... Tournament Organization

4.1.      Announcements

4.2.      Cancellation of Tournaments or Events

4.3.      Changes to the Order of Events

4.4.      Field Requirements

4.5.      Recognition of Results

 

5......... Official (Judge) Obligations

5.1.      Tournament Director

5.2.      Head (Line) Judge

5.3.      Judge

5.4.      Head Spotter (Long Distance Event only)

5.5.      Steward

 

6......... Contestant Obligations

 

7......... Contestant Rights

 

8......... Tournament Details

 

9......... Intentional Interference

 

10....... Protests

 

11....... Timing

12....... Scoring

 

12.1.    Individual and Team Tournaments

12.2.    Head to Head (H2H) Tournaments

 

13....... Records

 

14....... Individual Events

14.1.    Accuracy 50

14.2.    Accuracy 100

14.3.    Australian Round

14.4.    Trick Catch / Doubling 100

14.5.    Fast Catch

14.6.    Endurance

14.7.    Maximum Time Aloft 100 (MTA 100)

14.8.    Maximum Time Aloft Unlimited (MTA Unlimited)

14.9.    Individual Relay Trial

14.10.  Juggling

14.11.  Five-Minute Juggling

14.12.  Long Distance

14.13.  G-L-O-R-P

 

15....... Team Events

15.1.    Team Accuracy 50

15.2.    Team Accuracy 100

15.3.    Team Australian Round

15.4.    Team Trick Catch / Doubling

15.5.    Team Fast Catch

15.6.    Team Endurance

15.7.    Team Maximum Time Aloft 100 (Team MTA 100)

15.8.    Team Relay

15.9.    Team Endurance Relay

15.10.  Team Supercatch

15.11.  Team Position

15.12.  Team Beaver Scramble

 

16....... Super Novice Events

16.1.    General Rules

16.2.    Accuracy

16.3.    MTAussie Round

16.4.    Trick Catch

16.5.    Fast Throw

16.6.    Endurance

16.7.    Maximum Time Aloft Limited (MTA Limited)

 

Figure 1.  Minimum Required Circles for Accuracy

Figure 2.  Minimum Required Circles for Australian Round

Figure 3.  Minimum Required Circles for Trick Catch / Doubling, Fast Catch, Endurance, and Team Endurance Relay

Figure 4.  Minimum Required Circles for Maximum Time Aloft 100 (MTA 100)

Figure 5.  Minimum Required Circles for Team Endurance Relay

Figure 6.  Minimum Required Circles for Long Distance

 


1.               Boomerang Safety

 

1.1.          Boomerangs can be dangerous if they are thrown carelessly.

1.2.          Throw boomerangs only from a safe place where they have plenty of room to fly or bounce without danger of hitting anyone or anything.

1.3.          If you see anyone in danger of being hit, warn him promptly and loudly.

1.4.          Warn anyone on the field if your throw may endanger him. Make sure he is clear before you throw.

1.5.          Do not enter another throwers circle without checking to see if it is safe and telling the thrower you are entering his circle.

1.6.          Make sure that the area immediately around you, in all directions, is clear to a radius of approximately 30 meters.

 

2.               Forward

 

This book describes the individual events conducted in USBA tournaments and sets standards for running them. Certain words have special meanings in these rules. These words are defined in the definitions section.  An attempt was made to write these rules clearly and completely, and to cover most expected circumstances.  If things happen that are not covered or not covered clearly, the intent is interpreted by the tournament officials.  The intent is to make the rules as fair as possible to all contestants and to avoid creating an unfair advantage or unfair disadvantage to any person.

 

3.               Definitions

 

Active Circle

Competition circle currently being set up or being used to run an event.

 

Advanced

The highest level/class of competition. Throwers considered the best or most competitive.

 

Board, USBA

Elected officials of the USBA.  The board may act in place of the USBA President if the USBA President is not available.

 

Boomerang

Number of arms is unrestricted.  To be a boomerang a stick must tend to return as result of gyroscopic precession caused by asymmetric lift.  The lift is created as a result of a throw that gives the object rotation and linear motion.  Other characteristics include:

a.     Materials – can be made from any non-metal material.  Metal may be embedded or taped on but may not have exposed sharp edges.

b.     Other- No launching, propulsion, or catching aids may be incorporated in the boomerang.

 

Bull's-Eye

Area inside the 2 meter circle from which throws are made. The marked line is outside the bull's-eye. If a thrower touches the line during the throw - before the boomerang is released - no points are scored for the throw or catch. This area is designated 10 points in Australian Round and Accuracy.

 

Catch, Behind The Back

Legal catch during which

a.     the boomerang passes behind the competitors back or

b.     the catching hand is behind the competitors back and withdraws the boomerang (Catches on the other side are permitted if the catching hand crosses behind the throwers back and withdraws the boomerang from behind the back).

 

Catch, Broken

A legal catch of any part of a boomerang is considered a legal catch if all other boomerang requirements are met.

 

Catch, Eagle

One hand clean catch during which the hand approaches the boomerang from the (overhand) top of the boomerang.

 

Catch, Foot/Leg

A legal catch during which the boomerang is caught with the feet or lower legs.  The boomerang may not touch any part of the competitors knees, or anywhere above his knees.  The boomerang and both of the competitors feet must remain clear of the ground during the catch.  The thrower may elect to make a stand up foot/leg catch in place of the foot/leg catch.

 

Catch, Hackey

A catch where the first contact of the boomerang must be made with the foot, defined as any part of the body below the ankle.  Either or both feet may be used.  The thrower attempts to kick or “hackey” the boomerang off the foot, and then catch the boomerang prior to contact with the ground.  After the boomerang has been kicked, any legal catch may be made, including body traps.

 

Catch, Legal

Act of stopping and obtaining full control of a flying boomerang after a legal throw provided the boomerang has not touched the ground during the flight or catch and provided its range is sufficient. Full control must be obtained before the boomerang is allowed to touch the ground. The boomerang may be trapped against the thrower on any catch for which a clean catch is not specified. A boomerang may be "popped or bobbled" but must not be allowed to touch the ground. Anything that protrudes beyond the planes of the top or bottom surfaces of the boomerang may not be used to assist in catching. Holes - whether open or closed - may also not be used to assist in catching. No devices - mechanized or otherwise - may be used to aid in catching a boomerang.

 

Catch, One Hand Clean

Legal catch with the additional requirement that during the catch the boomerang may not touch the competitor except on the hand and forearm of the specified side (left or right). The boomerang may not touch the thrower's elbow.

 

Catch, One Hand Behind The Back

One hand clean catch that satisfies requirements of behind the back catch. Exception: the boomerang may touch the back or buttocks or back of legs during the catch, but trapping the boomerang (either flat or on edge) against any part of the body to obtain control is not allowed. If the boomerang is withdrawn after control is obtained it may touch the body - even forcibly - as long as control is maintained. If control is lost, it must be regained by the catching hand without trapping.

 

Catch, One Hand Under The Leg

One hand clean catch that satisfies requirements of under-the-leg catch. Exception: the boomerang may touch the leg, body or buttocks during the catch, but trapping the boomerang (either flat or on edge) against the leg or body to obtain control is not allowed. When the boomerang is withdrawn after control is obtained it may touch the body - even forcibly - as long as control is maintained. If control is lost, it must be regained by the catching hand without trapping.

 

Catch, Stand Up Foot/Leg

Legal catch during which the boomerang satisfies all the requirements of a foot/leg catch except one or both feet may be in contact with the ground during the catch. The thrower may not touch the ground with any part of his body other than his feet or shoes. The boomerang may be trapped between or come to rest on the throwers feet and/or legs between the ground and his knees. The boomerang cannot touch the ground or his knees, however.

 

Catch, Tunnel

Under-the-leg catch where both feet remain on the ground while the boomerang is being caught. Either or both hands may be used for the catch. If, at the moment of catch, the thrower's catching hand/arm is under a leg but the boomerang has not yet passed under the leg the boomerang must be withdrawn under the leg to complete the catch. Control by the catching hand(s) must be maintained until the catch/withdrawal is completed.

 

Catch, Two Hand Clean

Legal catch using both hands.  The boomerang may not any part of the body except the hands/forearms.  It may not touch the throwers elbows.

 

Catch, Under The Leg

Legal catch during which the boomerang passes under a leg. If, at the moment of catch, the thrower's catching hand/arm is under a leg but the boomerang has not yet passed under the leg the boomerang must be withdrawn under the leg to complete the catch. Control by the catching hand must be maintained until the catch/withdrawal is completed.

 

Catch, Unofficial

Catch which does not meet all the requirements of a legal catch. Not counted as a catch.

 

Catching Aid

Any characteristic of a boomerang, hand, or other object that provides a catching advantage. Some examples are:

a.     Chemical or mechanical (Velcro) adhesives applied to the boomerang, the thrower or his clothing

b.     Any extension to the throwers hand, arm, leg, etc.

c.      Any item thrown to intercept a boomerang.

 

Center Point

Point at center of bulls-eye from which the radius of all accuracy and range circles are measured.

 

Circle Judge

See Judge.

 

Competition Field

Area specifically reserved for the boomerang competition and specifically authorized for use prior to the start of the event. Parking and spectator areas, adjacent in-use sports fields, streets, and any other areas designated as off limits, before the start of the competition, are not part of the competition field. Adjacent public or private land is not considered part of the competition field.

 

Feat
Best recognized performance in an event which does not meet the more stringent requirements of a record.

 

Glove
Any hand covering which may provide protection for hands but may not be made to aid catching or throwing.

 

Ground
Point where the earth or its covering is firm enough to noticeably affect the linear or rotational motion of a boomerang in flight or during a catch. If any part of the boomerang clearly touches the earth or its covering during an attempted catch the catch is not counted.

 

Head Judge / Head Line Judge

Person responsible for fair conduct of all events included in a tournament. This includes interpreting the rules, organizing other judges and stewards, and recording of scores.  The head judge may be the tournament director.

 

Head Spotter

Person responsible for the determination of the furthest point of travel in the distance event.  The head spotter triangulates the locations recorded by the range stewards to determine the point of furthest travel.

 

He, His

Reference to the male gender and for the purpose of this rulebook includes the female gender.

 

Immediately

As soon as possible – even if it is necessary to interrupt an official conversation.

 

Individual Event

An event in which one thrower competes and the score obtained by the thrower is applied to that thrower alone.  The score recorded by that thrower may not be applied to any other individuals.

 

Interference
Situation in which the flight of a boomerang is altered by contact with another person's boomerang in flight, a person, animal or pre-designated obstruction. Interference occurs if a boomerang is caught or deflected by someone other than its thrower. Interference can be called if a thrower is prevented from getting to his boomerang for a catch by a person or animal. Interference may not be called if the boomerang hits ground before the alleged interference. Re-throw policy is defined in each event's rules.

 

Intermediate

The middle level/class of competition.  Between novice and advanced.

 

International Scoring System

The system by which USBA tournaments are scored where placing position equals scoring points.  The overall tournament placings are determined by adding scoring points from each event.  Order of finish is from least amount of points (first) to most points (last).

 

Judge
Person responsible for fair conduct of an event included in a tournament. This includes interpreting the rules, organizing other officials and stewards, and recording of scores. The judge may be the head judge, or an event judge designated by The tournament Director or Head Judge.  A judge may not be the active competitor.

 

Mandatory Event

a.     No event is mandatory.  The Tournament Director may choose any set of events for the tournament. Tournament directors are free to experiment with tournament formats that meet their localities needs. All other rules within this rulebook apply. For example Contestants' rights remain unchanged, rules for changing the events or order of events remains the same, and the rules for the events described in this rulebook remain the same. For example, a typical individual tournament consists of Accuracy, Fast Catch, Endurance, Trick Catch / Doubling 100, Australian Round, and MTA 100.  Other events may be added or the listed events may be omitted or substituted at the discretion of the Tournament Director.  All the events must be conducted per this rulebook.

b.     An event that is required in order to complete a tournament.  All mandatory events must be declared prior to the start of the tournament.  For example, an individual tournament may consist of Accuracy, Fast Catch, Endurance, Trick Catch / Doubling 100, Australian Round, and MTA 100.  The required events are Accuracy, Fast Catch, Endurance, Trick Catch / Doubling, and Australian Round.  MTA 100 is an optional event and will be contested only if time permits.

 

Meter Circles

Lines marked the specified distance from the center point on the field.

 

National Championship

Tournament(s) where all national event champions and national overall champion are determined. All events should be contested at a single tournament unless the venue is determined to be unacceptable for a particular event (i.e. field is too small to contest long distance) and as a result, the event is not contested at the tournament. If a venue is deemed unacceptable, the national championship for that event may be awarded to another tournament.

 

National Event Champion

The winner of the event at a predefined tournament (National Championship). Events where a national champion is determined include Accuracy, Trick Catch / Doubling 100, Australian Round, Fast Catch, Endurance, MTA 100, and Long Distance. Other events may be added at the discretion of the USBA Board.

 

National Overall Champion

Overall winner of a predefined tournament (National Championship). The national champion is determined using the events of Accuracy, Trick Catch / Doubling 100, Australian Round, Fast Catch, Endurance, and MTA 100 only unless otherwise approved by the USBA board.


Non Catch

Failure to make a legal catch. Includes unofficial catches made after a throw or flight which did not meet the requirements of the event.

 

Novice

The lowest level/class of competition.  Throwers who chooses to enter novice category due to inexperience, age or other criteria set out in tournament flyer.  A novice may not compete in Intermediate or Advanced category in the same tournament in which he participates as a novice.

 

Obstruction

Any moveable person or thing that could potentially interfere with a boomerang’s flight or movement of the thrower and is within 10m of outermost range steward.  For example, a spectator standing at the 55m line during Australian Round may be considered an obstruction as the outermost range steward is at the 50m line.  A spectator standing at 65m line during Australian Round may not be considered an obstruction.

 
Official

Tournament director, head judge or person designated by either of them to help officiate in an event. Officials may be competitors or non-competitors

 

Optional Event

An event that is not required in order to complete a tournament.  Any event that is not declared as a mandatory event is automatically an optional event. 

 

Point of Contact

Area of the body which touches ground. For example, the entire bottom of a foot or the tip of a toe could be one point - whatever is touching the ground, two feet on the ground is one point.

 

President, USBA

President of the USBA or person designated for the appropriate task by the president.

 

Range
Outermost meter circle over which the boomerang flies - between when it is thrown from and when it begins its return toward the thrower.

 

Range Challenge

Notification of event judge by any competitor or event official that a throw was suspected to be short. Any throw for which sufficient range stewards are not used to evaluate range of the throw may be challenged. Once a challenge is made the suspect boomerang must be handed to the event judge as soon as possible after completion of the thrower's turn. The boomerang may not be handed back to the competitor until range testing begins. If the owner or thrower is observed to be altering the balance of the boomerang by adding or removing weight, or by twisting or bending it, the boomerang is assumed to be too short and the thrower's turn is scored accordingly.

 

Range Test

Test procedure during which the thrower attempts to show event officials that his range challenged boomerang has adequate range. The test is conducted as follows: Thrower makes 5 throws from 2m circle. All throws are checked and must have at least 20m range. Throws must be the same style and in the same general direction relative to the wind - in the opinion of the head judge - as the throws used in competition at the time of the challenge. The throws are considered short if the thrower refuses to submit his boomerang to the judge as soon as possible after it is challenged.

 

Record
Best tournament performances as defined in "Records."

 

Referee

Person(s) designated to help judges make decisions about protests and penalties.

 

Re-throw
Throw taken to obtain score in lieu of score lost due to interference on a throw during a          previous turn. May also be ordered by judge if original throw could not be properly scored. Re-throws are conducted and scored to ensure that the thrower cannot improve upon the best score possible for the turn at the time of the interference. Valid scores obtained in spite of interference may become official scores if re-throw fails to improve upon it - unless interference caused improved score in the original turn.

 

Round
A sequence in an event in which each thrower (all throwers) has an opportunity to have a specified number of turns. Turns may be in rotation with other throwers, consecutively, or simultaneously per event rules.

 

Score

The sum of points accumulated by a thrower or team in a single event, the time recorded by a thrower or team in a single event.

 

Senior

An optional competition class for competitors whose 50th birthday was on or before the date of the tournament in which a senior competitor is participating.  Seniors compete with slightly different rules from Novice, Intermediate, and Advanced competitors.  Entry into the Senior class is optional.

 

Steward

An Official appointed by a judge to assist with the judging of an event.

 

Tandem Throwing

Two throwers throw within a 3-second time period in an event. The second thrower must throw within 3 seconds of the first throw.

 

Team Event

Any USBA approved event with the word Team in front of the name that involves the participation of multiple team members.

 

Throw, Legal

Throw of a boomerang from inside the center most circle for the event that satisfies range requirements of the event.

 

Throw On Command

Boomerangs must be thrown upon verbal command of official announcing the event. Thrower has at least 5 second to throw after the throw command is given.  The thrower loses his turn if 5 or more seconds has elapsed since the throw command was given, the thrower has not thrown, and the thrower has been informed that he has lost his turn.

 

Thrower

A competitor participating in a boomerang event.

 

Tournament Director

Person who organizes and is generally responsible for a tournament, or person designated by him to fulfill certain duties. The tournament director determines events, order of events, and assigns head judge responsibility.

 

Turn
Thrower's opportunity to perform in an event. The sequence of turns for all competitors is set for all events and competition circles before the start of the tournament. A turn begins when the previous thrower's turn has been scored or any time thereafter when the event judge indicates that officials are ready. The thrower must make his throw within 20 seconds (guideline - timing not required) of the start of his turn unless otherwise advertised or announced before the start of the tournament. Extensions may be allowed by judges if done fairly and consistently.

 

Un-Scored Round

Round in which an official score could not be recorded because of interference, or because the judge could not properly score the round. Requires a re-throw.

 

USBA Record

The best performance by a USBA member in a USBA tournament or a tournament in which rules of the event are at least as restrictive as USBA rules.

 

World Record

The best performance in a USBA tournament or a tournament in which rules of the event are at least as restrictive as USBA rules.

 

4.               Tournament Organization

 

4.1.          Announcements

4.1.1.     Sanctioning of tournaments by the USBA must be requested to the USBA President at least 60 days prior to the first day of competition.  The request must include the date of the tournament, the rain date for the tournament (if applicable), general location (city), and contact information for the tournament director (i.e. name, address, phone number, email address, etc.).  The USBA President will either accept or deny the sanctioning request.  See Appendix 1.

4.1.2.     Sanctioned tournaments must be announced to the to the USBA President at least 30 days prior to the first day of the competition.  The tournament announcement must include the starting time of the tournament, conditions under which the rain date will be used (if applicable), exact location (address of field), nominees for head judges (at least 3 nominees in order of preference), events, and order of events.  The USBA President must approve the all of the above criteria except for the nominees for head judge.  At least one of the nominees for head judge must be approved by at least 3 USBA board members (may or may not include the USBA President).  See Appendix 1.

4.1.3.     Any changes to the order of events must be submitted to and approved by the USBA President at least 1 day prior to the first day of the competition.

4.1.4.     Before the start of the first event all competitors will be told the name of the tournament director, the name of the head judge, the order of events, and the order in which the competitors will throw in each event.  The order in which the competitors throw must be arbitrary.

4.1.5.     Before the start of the first event the tournament director and/or head judge must inform competitors of any additional rules or rule changes.

4.1.6.     Before each turn in each event, the officials must be identified.

4.2.          Cancellation of Tournaments or Events

4.2.1.     Advertised tournaments or events are held on schedule, regardless of weather or other occurrences unless at least 75% of the registered and checked in throwers vote at the scheduled starting time to cancel it.

4.2.2.     Occasionally it may be necessary to discontinue an event in progress due to lightning or other life-threatening circumstances. The break must be between rounds. If this is not possible, the event must be canceled unless the throwers vote unanimously to continue. If part of the event must be delayed and the break is between rounds the event must be finished the same day and in the same location or it is considered canceled.

4.2.3.     Mandatory events may be cancelled if at least 75% of registered competitors agree to change it.

4.2.4.     Optional events may be cancelled if at leat 75% of registered competitors agree to change it or by the head judge if specific conditions for canceling the event (outlined prior to the tournament) have been met.  Examples of acceptable conditional cancellations include:

a.     Accuracy will be cancelled if it is not started by 5:00 PM.

b.     Doubling will be cancelled if any winds exceeding 12mph for more than 15 seconds are recorded during the Accuracy event using a Fairworth® anemometer.

4.2.5.     If any events are canceled the scores for the completed events constitute the completed tournament.

4.3.          Changes to the Order of Events

4.3.1.     The order of events may only be changed if at least 75% of registered competitors agree to change it or by the head judge if specific conditions for changing the order of events (outlined prior to the beginning of the tournament) have been met.  Examples of acceptable conditional changes include:

a.     Accuracy will be postponed until after the last event if more than 35 competitors are registered at 10:00 AM on the day of the event.

b.     MTA will be postponed until after the Doubling event if any winds exceeding 12mph for more than 15 seconds are recorded during the Accuracy event using a Fairworth® anemometer.

4.3.2.     The order of optional events may be changed by the tournament director, the head judge, or if at least 75% of registered competitors agree to change it.

4.3.3.     Criteria for decisions about revising the order of events on the day of the tournament must be documented in the official results.

4.4.          Field Requirements

4.4.1.     Field must be marked as required for the events being contested as per the event rules.  Additional circles may be present as long as they do not interfere with the minimum required circles.

4.4.2.     Field marking lines must be immovable.  Lime, chalk, gypsum, paint, or equivalent material must be used. All lines from the 2m circle line to the 20m circle line must be uninterrupted (solid) lines.  The 30m circle line and the 40m circle line may be solid or dashed.  The 50m circle line must be solid

4.4.3.     Field must be level and free of obstacles to a radius of approximately 10m beyond the requirement listed in the event rules.

4.4.4.     There may not be any holes, mounds or obstacles that are unsafe or which may interfere with the flight of any boomerang or the movement of any competitor as agreed upon by all (100.0%) of competitors. 

4.5.          Recognition of Results

4.5.1.     Recognition is granted by the USBA only if:

a.     Announcement requirements have been met.

b.     Events are run in the order in which they were announced, advertised, and submitted to the USBA President.

c.      Events are run and officiated in compliance with the USBA event rules or equivalent. 

d.     Changes to the schedule may be accepted by the USBA President if appropriate.

e.     Field requirements are satisfied.

f.       Eleven (11) or more contestants participate in the tournament.

 

5.               Official (Judge) Obligations

 

Note:   The tournament director, head judge, and referee may compete in the tournament in which they are officials. If they do they must have designated alternates to perform their duties in any action or decision in which they are involved as competitors.

 

5.1.          Tournament Director

5.1.1.     Before the tournament

5.1.1.1.    Must perform all announcements as per section 4.1.

5.1.2.     At the tournament.

5.1.2.1.    Appoints the head judge and score analyst.

5.1.2.2.    Verify that all competitors and judges have signed USBA liability waivers before the tournament begins.

5.1.2.3.    Provide adequate control of spectators.

5.1.2.4.    Conduct a pre-tournament meeting to make announcements, and review rules.

5.1.2.5.    Make a copy of current USBA rules available to all contestants for reference.

5.1.2.6.    Assist head judge as needed in resolving protests.

5.1.3.     After the tournament

5.1.3.1.    Submit a copy of the tournament results to the USBA President within 30 calendar days of completion of the tournament.  The tournament results must include: